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Manchester CyberGames 2007

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Agenda
 

Program at a Glance

Cybergames 2008, Beijing Normal University

 

Oct. 27

(Monday)

14:00-22:00

Reception

Lobby, Jingshi Hotel

Oct. 28

(Tuesday)

 8:50         Walk from Jingshi Hotel to Ying-Tung auditorium

9:00- 9:40

Opening Ceremony

9:40-10:00

Break and Group photo

10:00-10:40

Keynote Speech, Prof. Edmond Prakash

10:40-11:00

Tea/Coffee Break

11:00-11:40

Keynote Speech, Prof. Seah Hock Soon

12:00-14:00    Lunch

14:00-15:30

Session 1: Individuality

Session 2: Graphics

15:30-15:50

Tea/Coffee Break

15:50-17:20

Session 3: Interaction

Session 4: Animation

18:00         Banquet

Oct. 29

(Wednesday)

 8:50         Walk from Jingshi Hotel to Ying-Tung auditorium

9:00- 9:40

Keynote Speech, Prof. Leon Xiao

9:40-10:00

Tea/Coffee Break

10:00-10:40

Keynote Speech, Prof. Narendra Chaudhari

10:40-11:00

Tea/Coffee Break

11:00-11:40

Keynote Speech, Prof. Abdennour El Rhalibi 

12:00-14:00    Lunch

14:00-15:30

Session 5: System

15:30-15:50

Tea/Coffee Break

15:50-17:20

Session 6: Miscellaneous

Oct. 30

(Thursday)

9:00-12:00

Workshop on

Human Behavior Modeling and Simulation

14:00-17:00

Workshop on

Application of Virtual Reality in Education

 


Tuesday, October 28, 2008

 

Opening Ceremony (9:00am-9:40am)

Session Chair: Prof. Mingquan Zhou

Location: Ying-Tung auditorium

 

Keynote Speech 1 & 2 (10:00am-10:40am),(11:00am-11:40am)

Keynote Speech 1:

         Prof. Edmond Prakash,

Keynote Speech 2:

         Prof. Seah Hock Soon,

Session Chair: Prof. Zhongke Wu

Location: Ying-Tung auditorium

 

Session 1 (14:00-15:30)

Topic: Individuality

Session Chair: Prof. Yao Li

Location: Ying-Tung auditorium

1. A methodology for incorporating personality modeling in believable game characters 

Veronica Zammitto, (Simon Fraser University, Canada)

2. An Evolutionary Decision Making Process for Affective Virtual Entities

Jose A. Mocholi, (Polytechnic University of Valencia, Spain)

3. Player profile management on NFC Smart Card for Multiplayer Ubiquitous Games

Romain Pellerin, (CNAM-Cedric, France)

4. Online Adaptive Agent for Connect Four

Olana Missura, (Fraunhofer-Institut für Intelligente Analyse- und Informations systeme, Germany)

 

Session 2 (14:00-15:30)

Topic: Graphics

Session Chair: Prof. Seah Hock Soon

Location: Ying-Tung auditorium

1. A GPU based realization of Geometry Clipmap

Fei Ling, (University of Electronic Science and Technology of China)

2. Gingko – A Real Time 3D Graphics Engine

Hang Qiu, (University of Electronic Science and Technology of China)

3. Interactive Multi-Style Abstract Video

Chenjun Tao, (The Chinese University of Hong Kong)

4. GPU-Oriented JPEG-Like Texture Compression

Yotam Livny, (Ben Gurion University of the Negev, Israel)

 

Session 3 (15:50-17:20)

Topic: Interaction

Session Chair: Prof. Yu Xianchuan

Location: Ying-Tung auditorium

1. Investigating Gestures as an Input Method for Games

Michael Topsom, (Manchester Metropolitan University, UK)

2. Fast and Reliable Mouse Picking using Graphics Hardware

Hanli Zhao, (Zhejiang University, China)

3. A Platform for Real Time 3-D Human-computer Interaction Using Virtual Hand

Wen Li, (Beijing Normal University, China)

4. A Smart and Realistic Chatting Interface for Gaming Agents in 3-D Virtual Space

Seung-Hyun Ji, (Pusan National University, Republic of Korea)

5. A New 3D Model Retrieval Method with Building Blocks

Qingsong Huo, (Northwest University, China)

 

Session 4 (15:50-17:20)

Topic: Animation

Session Chair: Prof. Edmond Prakash

Location: Ying-Tung auditorium

1. Detail-Preserving Characters

Qingge Ji, (Sun Yat-sen University, China)

2. Animation of Trees Based on BBSC in Computer Games

Zhongke Wu, (Beijing Normal University, China)

3. Dynamic Goal Tracing Algorithm based on Continuum

Qingge Ji, (Sun Yat-sen University, China)

4. A Dense Point-to-Point Alignment Method for Realistic 3D Face Morphing and Animation

Yongli Hu, (Beijing Normal University, China)

5. Simulation of Virtual Human Running Based on Inverse Kinematics

Jingli Ren, (Gannan Normal University, China)


Wednesday, October 29, 2008

Keynote Speech 3, 4& 5 (9:00am-9:40am), (10:00am-10:40am), (11:00am-11:40am)

Keynote Speech 3:

         Prof. Leon Xiao,

Keynote Speech 4:

         Prof. EI Rhalibi,

Keynote Speech 4:

         Prof. Chaudhari,

Session Chair: Prof. Zhongke Wu

Location: Ying-Tung auditorium

 

Session 5 (14:00-15:30)

Topic: System

Session Chair: Prof. El Rhalibi

Location: Ying-Tung auditorium

1. The Framework and Implementation of Virtual Network Marathon 

Zigeng Pan, (Zhejiang University, China)

2. Interactively Learning Chinese Calligraphy with Computer

Yanni Wang, (Beijing Normal University, China)

3. AAnet: A Scalable Peer-to-Peer Player Discovery Scheme in Multiplayer Games

Xin Wang, (Fudan University, China)

4. The Shadow Dancer: A New Dance Interface with Interactive Shoes

Donggi Jung, (Korea Advanced Institute of Science and Technology, Republic of Korea)

 

Session 6 (15:50-17:20)

Topic: Miscellaneous

Session Chair: Prof. Chaudhari

Location: Ying-Tung auditorium

1. The Effect of Video Games on the Players’ Cognitive Processing

Zhang Xuemin, (Beijing Normal University, China)

2. Computer Game Evaluation: A Designers Checklist

Edmond Prakash, (Manchester Metropolitan University, UK)

3. The Social Effects of Video Games: Focusing on the Negative Aspects on Players

Zhang Xuemin, (Beijing Normal University, China)

4. Content Strategies of the Future: Between Games and Stories – Crossroads for the Video Game Industry

Mikolaj Dymek, (Royal Institute of Technology, Sweden)


Thursday, October 30, 2008

Workshop Session (9:00am-12:00am)

Topic: Human Behavior Modeling and Simulation

Session Chair: Prof. Shuiping Zhou

Location: Ying-Tung auditorium

1.        Modeling Pedestrian Navigational Behavior

Prof. Shuiping Zhou, (Nanyang Technological University, Singapore)

2.        Path Planning Methods in Evacuation Environments and Entertainment Environments

Prof. Qingge Ji, (Sun Yat-sen University, China)

3.        Face Shop: Interactive Modeling of 3D Faces Using Anthropometrics

Dr. Yu Zhang, (A-Star IHPC Research Center, Singapore)

4.        Implementing Inverse kinematics on GPU

Dr. Xiaoyan Hu, (Beijing Normal University, China)

 

Workshop Session (2:00pm-5:00pm)

Topic: Application of Virtual Reality in Education

Session Chair: Prof. Mingquan Zhou

Location: Ying-Tung auditorium

Contents to be added

 

 

 
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